Grab Your Survival Gear & Step Into Voodoo’s Open Alpha!

Support our Kickstarter Campaign and get Open Alpha Access

Voodoo Open Alpha.
You are on the verge of stepping into an all-out survival and civilization building experience in Voodoo. On January 1st, our Kickstarter Campaign for Voodoo came to a successful end and we welcomed the Alpha Tribe into the Blood Lands, where players could test combat mechanics against each other and against a colossus known as the Izimu. There was even an in-game treasure hunt! Today, we’re happy to invite more fans into Voodoo’s Open Alpha!

>> Pick Up Your Open Alpha Key for Voodoo

 For everybody who has supported us and kept the momentum alive on this project, Voodoo’s Open Alpha is for you! You can get immediate access by heading over to IndieGala and picking up your Open Alpha Steam Key. There are a limited number so act fast if you want in. Here are a few important things to keep in mind.

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-Voodoo’s Open Alpha will last for approximately 30 days.

-At the end of the Open Alpha, the Steam keys will be DEACTIVATED.

-Kickstarter backers DO NOT need to obtain an Open Alpha key.

-For any questions/problems please feel free to reach out to us via our Community Hub.

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We’re releasing this open alpha to introduce more players to the world of Voodoo. Kickstarter backers’ keys will provide access to the full release and will last forever so there is no need to grab Open Alpha keys. We do, however, encourage our Alpha Tribe to invite their friends to participate in this alpha and explore the new and improved world of Voodoo. Let’s talk about the updates!

A Peek Into Voodoo’s Latest Updates…

 -Weapons: All the weapons available in the game are now obtainable! This means more creative ways for you to defend and attack!

-Towers: Do you need a vantage point to pick off your enemies? There are now mountable towers in Voodoo!

-Animals: The flora and the fauna are now living and breathing!

-Resource Management: Survival is all about resources. Find and use yours wisely.

-Game Map: Voodoo’s entire game map is now complete so go out there and discover!

-Collectibles: Wander the world and discover what it has to offer you!

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 As usual, have lots of fun in our Open Alpha but please don’t forget to send us feedback to help us improve the game. If you see us in-game, we come in peace… or not!

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Can “White Dudes” Make A Video Game About Africa?

Can "White Dudes" Make A Video Game About Africa?

Can “White Dudes” Make A Video Game About Africa?

Admit it. When someone says “Italy” you think about pizza, The Renaissance, or something connected to the mafia. Hold on — isn’t everything in Italy connected to the mafia? If the tongue-in-cheek wasn’t obvious then here’s some clarity. Human beings subscribe to stereotypes. We all do it. Yes, even you.

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Now, when we say Italy, we’re thinking about home of indie game development studio Brain In The Box. When we say indie game development, we’re talking about delivering an immersive experience of interactive entertainment. When we say interactive entertainment, we’re talking about freedom of creative expression through game mechanics and digital art.

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We’ve received a good amount of flak about our upcoming video game, Voodoo. Indeed, some of our earliest supporters warned us: “I hope it doesn’t get slammed with the race card.”

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See: Survival Is Tribal & Made With Unity

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In the end it was probably inevitable. What’s a team of white dudes doing making a video game about Africa? Don’t you know “voodoo” isn’t African? These are some of the most popular game critic FAQs.

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However, before sharing half-hearted history lessons about the first humans, or trying to put responsibility for global warfare on video game developers (pretentious much?!), we’d like to put in our voice.

Voodoo

Voodoo is a spiritual belief that originated in West Africa and transcended belief systems found in the African Diaspora. The fact that it was popularized in the Caribbean and North America doesn’t mean that those regions own it any more legitimately than they owned the slaves who brought it with them.

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We chose the term “Voodoo” simply because it’s a salute to Africans on the continent and in the diaspora, with rich diversity of culture and their own definitions of an African identity. These are elements we’d to like to provoke thoughts and discussions with through an immersive video game.

The Setting

Voodoo is a video game.

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Video games are born out of the imagination. They may be inspired by real world places or events, but for an overwhelming majority they are fictional. Voodoo is no different. It’s our fantasy recreation of the dawn of civilization. It’s also a multiplayer open-world survival game coming out on Steam.

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We created Voodoo out of our imagination of a mythological time even before the African continent was invaded, carved up, and countries were given names by colonialists. It’s a fact some people can’t seem to get around. They expect that if you say the word “Africa” but you don’t name a country then you’re stereotyped. We operate beyond that box.

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So yes, in this primal setting, players start the game stark naked with nothing but their wits. We didn’t intend to offend (and/or belittle) the critics who feel embarrassed by this. Voodoo is about using the environment or interaction with other players to acquire food, clothing, equipment, and lodging — survival. Our media guy is actually an Izimu of an African (from Bamenda, Cameroon) who we really wouldn’t want to get on the wrong side of! (Cheers, Al!)

Just A Video Game About Africa

So what are we saying?

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First of all, we’re not saying “who cares about stereotypes; this is just a videogame?” We are saying we’re fascinated by the sociocultural history of Africa, it’s breadth and depth, and we want to make our contribution to bring it to the spotlight. As creators, it’s truly fresh territory for us and we’re thrilled to take it on.

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We opened a call-for-submissions several weeks ago calling on anybody with relevant knowledge and expertise to share interesting ideas on making Voodoo more historically accurate. Historical accuracy isn’t actually a priority for us; we just don’t want to miss important details that could botch the concept or make gameplay even more interesting.

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Finally, we’d like to share a Guinean proverb: “Knowledge without wisdom is like water in the sand.” If you truly think that a game like Voodoo gives people a pass not to think seriously about drone strikes in Somalia, then you should really be concerned about violence in videogames in general. If you really wonder how “white dudes” can create a game about Africa — well check the creators of some of your favorite titles. You’ll probably be blown away.

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Alpha Tribe’s Treasure Hunt & The Red Desert

Alpha Tribe

The Alpha Tribe Goes On A Treasure Hunt

If you’ve been following our Kickstarter campaign then you’ll know that this has been an exciting week for us! Earlier, we sent out members of the Alpha Tribe on a treasure hunt. By the way, “Alpha Tribe” is what we call our current Kickstarter backers who have brought us to over €12.2k EUR! We’re so grateful for all the continued support and it’s our pleasure to welcome new members to the Alpha Tribe everyday.

The Alpha Tribe Goes On A Treasure Hunt

Anyways, we were pumped to see our Steam community get stoked for the treasure hunt. The task we laid out wasn’t easy. Three “Venerated Treasures” had to be located within the game world. The first to find all three and post screenshots to Voodoo‘s Community Hub would be able to pick an item from any reward tier in our Kickstarter campaign!

The Alpha Tribe Goes On A Treasure Hunt

Alpha Tribe.

It was exciting for us to see the first players of our game go wild for a challenge we created. Not to mention, we knew that this treasure hunt could be interrupted abruptly by a run-in with an Izimu! However, although the player above (a Japanese gamer) didn’t feel confident about finding the last one — he eventually did!

The Treasure Hunter of the Alpha Tribe

uvcut259 is now honored as the “Treasure Hunter” of the Alpha Tribe for completing the challenge first! And for that, he gets to choose an item from any reward tier of his choosing! So, it’s obvious that it’s been a thrilling week for us.

The Alpha Tribe Goes On A Treasure Hunt

Our Alpha Tribe is slowly growing but this week we also started an initiative to help you join us in building it. Check out the details on our “Build Your Tribe” program and learn how you can have monuments erected in your honor within Voodoo‘s world for inviting new tribe members!

The Red Desert

When we started the Kickstarter campaign for Voodoo we told you that in the pre-alpha you would see the game develop beneath your very eyes. Well, head on over and find a juicy update about the game’s world map that we released late last night. The Red Desert. Get ready to put your feet in the sand and lots more fun stuff coming up soon!

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3 Colossal & Heroic Izimu Battle Videos

voodoo-closed-beta-highlights-1-izimu-battle-videos

. Izimu battle videos

Some of our Kickstarter campaign backers for Voodoo have already gone ahead to challenge the Izimu. They’ve created some amazing gameplay videos and we just wanted to share some of them here.

Izimu Battle Videos

JackHammer’s video has actually been sped up. Why? Because he took down an Izimu entirely by himself. That’s not all. He took down the Izimu flawlessly — with zero deaths! Keep in mind that this is just the pre-alpha version of Voodoo. As the game gets closer to completion and we wrap up with the first Izimu, it will be a lot more tough to defeat than that! Nonetheless, excellent job JackHammer!

. Izimu battle videos

KrazzykillaB’s video brings the music back to a normal tempo :) He was also most likely the first player to take down an Izimu on a live server. However his video is brilliant because it shows the systematic patient approach and a little team effort!

. Izimu battle videos

Cryptic Hybrid’s video is very cool because it sums up one very important gameplay element. The frustration of not being able to figure out how to take down a boss! Although by now we’re sure Cryptic Hybrid has figured it out, this is still a fun video to watch. Cryptic Hybrid is also much more meticulous about introducing you to various aspects of the game itself.

. Izimu battle videos

. Izimu battle videos

Vezsstur has also been actively playing Voodoo. His videos are funny but so far he hasn’t shared a video of an Izimu battle with us. We’re expecting something hilarious!

. Izimu battle videos

A big thank you to all the streamers who have been sharing their amazing videos! We hope you join us in the fun and support our campaign on Kickstarter!

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The Difference With Shadow of the Colossus

Shadow of the Colossus vs. Voodoo

Shadow of the Colossus.

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Since we launched our Kickstarter campaign, a lot of people have asked us what the difference is between Shadow of the Colossus and Voodoo. We just wanted to share a quick article to answer that.

Shadow of the Colossus vs. Voodoo

(1) Single Player vs. Multiplayer: Shadow of the Colossus is characterized by a slightly eerie solo journey. Voodoo on the other hand is completely a multiplayer game. You can say that Shadow of the Colossus and Voodoo are polar opposites in this regard. We thought it would be a fun gameplay alternative to be able to battle the huge colossi in multiplayer, coordinating with your team like a hunting party. Communication and team effort are a huge part of overcoming obstacles and challenges in Voodoo.

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(2) Open-world freedom: In Shadow of the Colossus, after defeating a colossus, the player is returned to the central point to repeat the process — that is, find another colossus. In Voodoo, there is much more freedom in exploring the landscape. Bumping into an Izimu might in fact be totally coincidental. And accidental!

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(3) Player versus Environment: Shadow of the Colossus set out to have no enemies except the epic battles against the colossi. In Voodoo‘s plan, there will be wild animals to defend against as well as hunting, food gathering, and resource gathering.

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In a nutshell, Shadow of the Colossus is a game that takes you on a personal challenge. We drew some inspiration from this amazing game. But Voodoo is ultimately about a collaborative challenge and survival as a team (or rather, a tribe). Of course, it takes place in a completely different cultural backdrop and with different objectives too.

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We hope this clarifies some of the key differences between Voodoo and Shadow of the Colossus. If you’ve backed our Kickstarter campaign and already have pre-alpha access to Voodoo, maybe there are some other differences that you’ve noticed. Please share this with us (and anybody else who asks)!

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How To Take Down The Izimu [video]

ibamba

Taking down the Izimu!


Spoiler Alert: If you’re not interested in finding out how to defeat the first Izimu (Shadow of the Colossus-type bosses) in Voodoo this article is not for you! To be fair, this is a pre-alpha version of Voodoo and the Izimu will be slightly tougher when the full game is released.

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Battling the Izimu

We caught up with KrazzykillaB who streamed his defeat of the Izimu a little earlier. Here’s what he had to say about the Izimu battle gameplay.

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Q: What was battling the Izimu like?

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Krazzy: Fighting the Colossus was super fun! Something very new, very unique, and exciting! The music made it that much more intense.

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Q: How did you know how to defeat the Izimu?

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Krazzy: While fighting the Izimu I saw 4 targets. 2 around its head and 1 on each knee. I figured that if I shot the target on its knees, the Izimu would fall down for me to shoot the targets around its head.

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Q: What do you think is lacking from the Izimu fight that would make it more enjoyable?

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Krazzy: A slingshot to shoot at the Izimu with! But really, it all felt very balanced, very smooth; it was not too easy and not too hard. It was a challenge.

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Well, this is what he said when he had already defeated the Izimu twice!

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Needed: Audio For Izimu Battles…

We couldn’t be happier that players can already enjoy Voodoo through our Kickstarter campaign. However, If you watched the video with the Izimu battle, one thing in particular is killing the vibe. As creators and gamers it’s all too clear.

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While the soundtrack is pretty amazing (gothic meets tribal!) the Izimu itself is missing proper audio engineering to really immerse you in the experience. You can’t hear the roar of the titan, the quaking when it stomps, and the avalanche of its apocalyptic fall from power!

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Audio is an important part of a rich experience and that became even more apparent when we watched this gameplay video. We’d probably become numb to it ourselves. Here is a clear example where community feedback is so vital for game development.  Please support our Kickstarter campaign so we can improve these types of aspects! The devil — we mean Izimu — is in the details!

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By the way, Cryptic Hybrid also battled the Izimu but so far has been less prosperous against its massive powers :P

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